Kneed Deep in Death

23 December 2009 by Johnny

Johnny slogs his way into the Pool of Violence as a direct consequence of impaired judgment. I guess people have made worse mistakes drunk, right?

Sorry this took so long, I guess I’ve been a bit scattered lately. I’ve been really giving my Wii a good workout lately, which is good, since I bought it and all. I finally got around to playing The Conduit, which from what I can tell has received rather mixed reviews. The first person shooter has never been my game of choice, but I like to do some shooting now and then, and decided to give the game a try, since I found it for 15 dollars at Target. Although it was certainly underwhelming in terms of its scale, overall I’d say it was a solid game that I had a blast playing. I don’t care much for multiplayer, so I probably won’t be playing it again any time soon, but I enjoyed what was there. If nothing else, it gives me hope that The Grinder, High Voltage’s next Wii shooter will be something to look forward to.

The other game I’m playing is the 10 dollar game Spyborgs, which got absolutely terrible reviews that I don’t think it deserves. If I had to sum it up, I’d say it is next gen Battletoads, but without some of the more annoying bullshit that made Battletoads so inaccessible. It’s still damn hard on the normal setting, but it certainly isn’t cheap or unfair, and the co-op is fun, if a little confusing. There are even a few nice touches that I think other games of this genre really could have thought of. For example, if both players are in need of health, but one player accidentally grabs both available health powerups, the game automatically distributes the unused health increase to the other player, which doesn’t sound like much but really is nice. Other than the difficulty, I don’t have a single issue with the game, though I guess we’ll see if that changes as I progress.

Anyway, that’s all I have to say for now! The next page is technically done, so there isn’t any reason why it won’t be up this week. Until then, SEEYA.

I hear they have similar problems on Japanese trains...

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